- Feb 03, 2021
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George Kiagiadakis authored
* use the activate/deactivate system from WpObject, which allows async activation and error reporting * drop 'module' property, use 'core' from WpObject
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- Nov 15, 2020
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George Kiagiadakis authored
Disable m-session-settings for now, as it needs further work
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- Oct 22, 2020
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Julian Bouzas authored
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- May 20, 2020
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George Kiagiadakis authored
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- May 14, 2020
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George Kiagiadakis authored
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- May 03, 2020
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George Kiagiadakis authored
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- Feb 14, 2020
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George Kiagiadakis authored
There are 3 kinds of WpProxy objects: * the ones that are created as a result of binding a global from the registry * the ones that are created as a result of calling into a remote factory (wp_node_new_from_factory, etc...) * the ones that are a local implementation of an object (WpImplNode, etc...) and are exported Previously the object manager was only able to track the first kind. With these changes we can now also have globals associated with WpProxies that were created earlier (and caused the creation of the global). This saves some resources and reduces round-trips (in case client code wants to change properties of an object that is locally implemented, it shouldn't need to do a round-trip through the server)
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- Feb 12, 2020
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George Kiagiadakis authored
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- Feb 10, 2020
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George Kiagiadakis authored
+ use the pw_proxy API to find the bound id instead of relying on WpGlobal This has the advantage that it works also for exported objects and for objects that have been created by calling into a remote factory (such as the link-factory), so we can now know the global id of all proxies, not only the ones that have been created by the registry.
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- Jan 22, 2020
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George Kiagiadakis authored
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George Kiagiadakis authored
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- Jan 16, 2020
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George Kiagiadakis authored
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- Nov 13, 2019
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George Kiagiadakis authored
* rework how global objects are stored in the core * rework how users get notified about global objects and proxies of remote global objects The purpose of this change is to have a class that can manage objects that are registered in the core or signalled through the registry. This object can declare interest on certain types of global objects and only keep & signal those objects that it is interested in. Additionally, it can prepare proxy features and asynchronously deliver an 'objects-changed' signal, which is basically telling us that the list of objects has changed. This is useful to simplify port proxies management in WpAudioStream. Now the stream object can declare that it is interested in ports that have "node.id" == X and the object manager will only maintain a list of those. Additionally, it will emit the 'objects-changed' signal when the list of ports is complete, so there is no reason to do complex operations and core syncs in the WpAudioStream class in order to figure out when the list of ports is ready. As a side effect, this also reduces resource management. Now we don't construct a WpProxy for every global that pipewire reports; we only construct proxies when there is interest in them! Another interesting side effect is that we can now register an object manager at any point in time and get immediately notified about remote globals that already exist. i.e. when you register an object manager that is interested in nodes, it will be immediately notified about all the existing nodes in the graph. This is useful to avoid race conditions between connecting the signal and objects beting created in pipewire
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- Sep 07, 2019
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George Kiagiadakis authored
In practice we always create a remote and connect to pipewire. Any other scenario is invalid, therefore, it is not justified to be confused with so many classes for such small functionality. This simplifies a lot the modules code. Also, this commit exposes the pw_core and pw_remote objects out of WpCore. This is in practice useful when dealing with low-level pw and spa factories, which are used in the monitors. Let's not add API wrappers for everything... Bindings will never use this functionality anyway, since it depends on low level pipewire C API.
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- Aug 29, 2019
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George Kiagiadakis authored
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- Aug 19, 2019
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George Kiagiadakis authored
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- Jul 11, 2019
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George Kiagiadakis authored
It so happens that sometimes the client proxy is created and destroyed immediately, almost instantly, which causes this code to crash in case the proxy pointer is gone when our idle callback tries to destroy it. This change makes the whole operation safe.
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- Jun 26, 2019
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George Kiagiadakis authored
Currently this will just grant full access to all clients. A future version will refine that to grant access to specific objects only.
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